POV-Ray : Newsgroups : povray.general : Does declaring an object reduce the rendering time? : Re: Does declaring an object reduce the rendering time? Server Time
25 Apr 2024 12:18:50 EDT (-0400)
  Re: Does declaring an object reduce the rendering time?  
From: Kima
Date: 3 May 2020 13:25:01
Message: <web.5eaefe62c7817eb1ecc0fada0@news.povray.org>
Alain Martel <kua### [at] videotronca> wrote:
>
> If, instead of spheres, you used some meshes, then, there would have
> been a huge reduction on memory use.
> In this case, the first form would need to store each individual meshes
> while the second would instantiate a single mesh.
>
> When using meshes, the reduction in memory use can prevent paging that
> can dramatically bog down the rendering. It may even mean the difference
> between been able to render at all and crashing.

I'm very much interested in meshes. Does declaring the mesh affect the rendering
time?

I have 32/64 cores and 128GB memory. My CPU usage always reaches 100% but I
hardly see any memory consumption. This is the reason that my only concern is
the CPU usage.


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