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function patchHighLight(i) {
var w = Width, sz = patchSize;
var m = Math.floor(w/sz);
var x = (i % m) * sz;
var y = Math.floor(i / m) * sz;
GG.setColor("#FFFFFF");
GG.drawRect(x,y,sz,sz);
GG.paint();
}
and add patchHighLight(m);
in mouseDwn
now you need to invert the color of the frame;
white on white wont do much, heh.
i see names then go, ??? where was that ??
lol
highlight it.
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