POV-Ray : Newsgroups : povray.bugreports : alpha.10064268 freezes : Re: alpha.10064268 freezes Server Time
25 Apr 2024 01:52:54 EDT (-0400)
  Re: alpha.10064268 freezes  
From: jr
Date: 3 Dec 2019 04:55:00
Message: <web.5de630ae48df159ffeeb22ff0@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> using alpha.10064268, dies with:
>
>   Fatal error in renderer: Frontend halted render.
>
> I'm trying to add a logo/decal to an Android model (version 4, POVCollection
> #590224).
>
> the code is taken from 'androidrobot_posed.pov', with minor modification, and
> the error occurs when the pigment is uncommented.
> when I reverse the order of the pigments, POV-Ray runs ok, but, of course, that
> is no help.
> -----<snip>-----
> #declare droid_ = union {
>   object {
>
> AndroidRobot_Posed(no,HeadRotate,LArmRotate,RArmRotate,LLegRotate,RLegRotate)
>     pigment {ANDROIDROBOT_C_COLOR}
> //    pigment {image_map {png "plate.png" once} scale .2}
>     finish {
>       reflection {.5 metallic}
>       diffuse DIFFUSE * .5
>       ambient C_AMBIENCE * .5
>       specular 1.788 metallic
>       roughness .05
>       brilliance 1.857
>     }
>   }
>   union {
>     object {UserDefinedEye}
>     object {UserDefinedEye scale <1,1,-1>}
>     AndroidRobot_Head_x (HeadRotate)
>   }
>   rotate 90 * y
>   translate -ANDROIDROBOT_V_BASE
> };
>
> object {droid_}

some more information (fwiw).  same error in alpha.9945627.  without the 'once'
keyword the scene renders (but not useful since the decal repeats).


regards, jr.


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