POV-Ray : Newsgroups : povray.text.scene-files : bounding box calculator : Re: bounding box calculator Server Time
19 Apr 2024 10:36:22 EDT (-0400)
  Re: bounding box calculator  
From: jr
Date: 6 Nov 2019 08:50:00
Message: <web.5dc2cf5334d8ef06feeb22ff0@news.povray.org>
hi,

Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 06/11/2019 om 11:15 schreef jr:
> > the '#ifdef()' idiom though ought to work in any case (it does here).
>
> It does! My bad.
>
> Interesting test following this earlier post:
> ...
> (1) use the following object: superellipsoid {<0.50, 3.50>}. The test is
> optimal.
> (2) change the object to: superellipsoid {<0.50, 3.50> rotate 45}. The
> BB has now 'at least 5% "slack".'

another candidate.  nice.  :-)  (more in reply to BE)


regards, jr.


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