POV-Ray : Newsgroups : povray.text.scene-files : bounding box calculator : Re: bounding box calculator Server Time
16 Apr 2024 04:43:52 EDT (-0400)
  Re: bounding box calculator  
From: jr
Date: 6 Nov 2019 05:15:01
Message: <web.5dc29d0734d8ef06feeb22ff0@news.povray.org>
hi,

Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 04/11/2019 om 09:09 schreef Thomas de Groot:
> > - the test is also useful with hyperboloid, superellipsoid, and
> > isosurface objects. Quartic and parametric objects do no comply,
> > probably they are not 'solid'? I did not test this thoroughly.
>
> The test (using version 2 of bounder.inc) for quartic objects is
> interesting. Using the Lemniscate object the BB seems to be infinite and
> the test is considered optimal. See image attached.

I see the BB change in size when the object is aligned, no idea(s).
interesting.


regards, jr.


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