"Hj. Malthaner" <han### [at] nospamgmxde> wrote:
> 800-some frames. Most of the models I had made for prior projects
> already. So the biggest task was to make the cannons aim properly. Once
> I had to learn all that math, but meanwhile I had forgotten quite a lot
> again ...
Well that's not too bad...
I hear ya on the math - I've been there many many times myself.
> I still can't get the math right for predicted fire if the target move
> across rather than towards the fortress.
I'm sure it's nothing we haven't solved before. Post your issue. We provide
the counseling, you provide your own medication ;)
> I also need to look into video editing and how add a soundtrack to the
> animation. So next step will be to find an easy to use and still
> powerful video editor for Linux.
I had great success with Audacity. I was able to do a pretty good animation of
the Hellraiser box with some sound effects. My Linux Mint software manager
shows that it's available, so maybe give it a go and see what you think.
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