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hi,
"Bald Eagle" <cre### [at] netscapenet> wrote:
> I was trying to work out how to create a paneled cylindrical tank, ...
> When done improperly, POV-Ray crashes.
> A slight change, and it works fine.
> ...
> cylinder {Origin, y+<0, TankH, 0> 1
> scale <TankR, 1, TankR>
> texture {TankTex}
> //scale <TankR, 1, TankR> // after is fine
> }
sort of works for me. your version renders the cap but no walls (maybe because
I use a wrong image?), green's version renders cap and solid (blue) wall.
strange. v3.8.0-alpha.9945627.unofficial.
regards, jr.
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