POV-Ray : Newsgroups : povray.binaries.animations : object rotations in 2 axes vs. 3 : Re: object rotations in 2 axes vs. 3 Server Time
20 Apr 2024 02:44:05 EDT (-0400)
  Re: object rotations in 2 axes vs. 3  
From: Bald Eagle
Date: 3 Oct 2018 06:50:00
Message: <web.5bb49e91307ceb10458c7afe0@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:

> The interesting thing about two-axis rotation is that the object *eventually*
> assumes every possible orientation, at least according to the many visual tests
> I've done (or else I'm much mistaken!)

I was going to point out that if you think about this from a spherical
coordinate standpoint - there is no difference.

The distinction between 2 and 3-axis is artificial.

Perhaps you're just "adding" or "fiddling" too much - adding a jitter where
there ought to be a flow.


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