I like this
http://www.lilysoft.org/CGI/SR/Spectral%20Render.htm
Spectral Rendering. Also its something that is not available on even commercial
platforms (C4D, Blenders Cycle) in such quality.
Possibly it could be integrated into POV-Ray with not much effort?
Secondly I have a question on the Topic COlor Management:
"Filmic Color Management in Blender | HDR Tutorial (4/7)"
https://www.youtube.com/watch?v=4nYGJI0r2-0
How is this solved in POV-Ray?
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