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"omniverse" <omn### [at] charternet> wrote:
>
> Maybe you can use the phase keyword for density color changes, with a clock
> variable for that.
I actually forgot about the phase keyword :-/ I'll give that a try; sounds like
a good idea.
Currently, I'm animating warp{turbulence...} through the spheres, which gives a
nice roiling look-- but it's not ideal for this. Turbulence can be moved in x, y
or z (or all three), but that's still a single vector direction. What would be
more appropriate here (although probably impossible) would be to have turbulence
moving outward from the *center* of the sphere, radially, in all directions at
once (and maybe scaling up as it does so.) But that would require the turbulence
pattern to begin at what is essentially a 'singularity' at the center of the
sphere! Oh well.. it's still a 'fantasy feature' that I wish POV-Ray had.
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