POV-Ray : Newsgroups : povray.documentation.inbuilt : New cone and cylinder uv_mapping added to 3.7.1 master. Add note that torus reversed in U. : Re: New cone and cylinder uv_mapping added to 3.7.1 master. Add note that t= Server Time
19 Apr 2024 06:30:02 EDT (-0400)
  Re: New cone and cylinder uv_mapping added to 3.7.1 master. Add note that t=  
From: Mr
Date: 18 Nov 2016 06:25:01
Message: <web.582ee3fcf6f2f82716086ed00@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:
> 1) Cone and cylinder uv_mapping have been added to the 3.7.1 master
> branch compliments of Jérôme. We'll need to update the supported objects
> at:
>
> http://wiki.povray.org/content/Reference:UV_Mapping
>
> to reflect this. I believe the behavior is essentially like that of the
> recently add lemon uv_mapping - but Jérôme knows best.
>
> 2) We've decided to leave the uv_mapping of the torus reversed in U
> relative to other uv_mapping given it has been this way for a long time
> (early 2000s I think).
>
> I think adding a note its mapping is reversed in U with respect to
> others would be good.
>
> Bill P.

Does this mean the map_type 3 and 4 are in development,
for POV-Ray, to add more basic mappings to any object even meshes and
environment textures, like:

FLAT map_type 0
SPHERE map_type 1
TUBE map_type 2?
CYLINDER?
CONE?
any CUBE? or still have to use "warp { cubic }..."


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