"Bald Eagle" <cre### [at] netscapenet> wrote:
> I'm trying to extend the ends of a box object between 2 points - mimicking a
> cylinder.
Are you trying to keep the box 'upright' - rotating it around y before tilting
it out of plane, like a ramp? If so, you could use Reorient_Trans() twice on
them to keep it simple... it's in transforms.inc (which I see you're using
already).
Bill
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