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kurtz le pirate <kur### [at] gmailcom> wrote:
I'm not sure where the media and camera is in the scene, nor the scale. I'd
either do a small separate test scene with your spherical pattern and color map,
or make a few temporary drastic changes to your scene to see "what gives"
> 2) : here, spherical pattern is use for density. is it possible to use
> other thing like gausssian curve for exemple. More generaly, how to
> change pattern with f(x,y,z) for density pattern.
I would guess it would just be something like this:
> density {
function (x, y, z) YourEquations.......
The docs have an "example" in the gradient pattern section.
" A more general solution is to use function{abs(x)} as a pattern instead of
gradient x and similar for gradient y and gradient z."
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