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Sven Littkowski <jam### [at] yahoocom> wrote:
> It seems to me, inside the entire POV-Ray Stable Zip there is no
> "build.h" file. Can you verify? I would make that change, but can't
> without that "build.h" file.
That is correct, but it was already mentioned that you shouldn't try to build
the Stable version anyway; you'll run into too many problems with adapting it to
VS 2015.
You'll need the zip package for the "master" branch, which has a
"source/base/build.h".
> Besides, after I made the changes to "blob.cpp", which file do I have to
> load (open) into the MS VS C software to compile my own version?
You have to load what is called the solution file, "windows/vs10/povray.sln".
> And how to compile - what menu commonds should I use?
Make sure in the combo boxes under the menu bar you have selected "Release" (as
opposed to "Debug" or "Release-SSE2"), and "x64" (presuming you're using a
64-bit version of Windows).
Then you'll need to select "Build Solution" from what is called the "Build" menu
(if I remember correctly off the top of my head).
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