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clipka <ano### [at] anonymousorg> wrote:
> Am 28.08.2014 09:25, schrieb Gfans:
>
> > hope Povray 3.6 also support that feature, since I can only use
> > 3.6 instead of 3.7. ^-^
>
> Why is that? Any technical reasons?
I have a legacy code which modified the source code of povray 3.6, so it's best
to work with version 3.6 in my project.
BTW, do you by any chance know tutorials which gave step-by-step instructions on
how to render rigid bodies using POV-Ray?
Thanks.
Cheers,
Gfans
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