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Hi all,
I already knew how to render static meshes, but need to render rigid bodies
using Pov-Ray 3.6.
I wrote a simulator which exported translations and rotations of all rigid
bodies at the end of each simulation step to disk, just don't know how to render
running rigid bodies. I googled it but couldn't find useful tutorials on this
subject, so any pointers?
Thanks.
Cheers,
Gfans
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