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Alain <kua### [at] videotronca> wrote:
> > Does anyone know if POV is capable of generating matte metallic surfaces? Matte
> > metallic surfaces do not produce the typical mirrored reflections that we are
> > accustomed to seeing in POV. Instead, they cast reflections only in the form of
> > dull, black shadows. The xmas ornaments in the attached image are matte
> > metallic because they do not produce true reflections, only shadows.
> >
> > djsilon
> >
> >
>
> You can use plain POV-Ray:
> Use micronormals, possibly averaging a few randomly displaced instances.
> You need to use aa to get good results.
> Average 100 to 255 large normals randomly displaced.
>
> OR
>
> You can use the experimental Uberpov that support blured reflection
> where you can define a roughness that is to affect the reflection.
> In your case, you could use something like:
> reflection{0.5 metallic roughness 1}
Thanks for the info, Alain. I will give it a try and let you know how it works
out.
djsilon
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