Stephen <mca### [at] aolcom> wrote:
> Is there a way that I can get the current camera location passed to a
> variable?
> Grasstex.inc in animations.
> Bishop3D outputs a Pov file for every frame after doing its own
> calculations for location and look_at and I need to pass the camera
> location to Grasstex.inc for each frame.
>
>
> --
> Regards
> Stephen
With focal_blur no; without, maybe.
declare the camera output in a text string.
#declare A="
....
";
// keep under 256 characters?
parse out the elements, with text string comparison
rebuild the same camera statement
I did something similar, for doing isosurfaces based on the movement of the box
object.
A sample file would be needed before going into more detail ;-)
Stephen S
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