POV-Ray : Newsgroups : povray.macintosh : Configuring POVray for use with Eagle 3D : Re: Configuring POVray for use with Eagle 3D Server Time
23 Apr 2024 05:29:56 EDT (-0400)
  Re: Configuring POVray for use with Eagle 3D  
From: societyofrobots
Date: 1 Feb 2009 03:45:00
Message: <web.4985601c7427a7a7e977d74a0@news.povray.org>
Probably a year too late for you, but this is a tutorial I wrote up:
http://www.societyofrobots.com/electronics_Eagle3D_tutorial.shtml

Tiger <nos### [at] nospam> wrote:
> I'm a complete newbie when it comes to POVray and need some help
> configuring and using it.
> I'm on a Powerbook G4 (1.67GHz) running MacOS 10.4.10.
> I've installed POVray 3.6.
>
> I barely know what POVray is (excuse my ignorance), but have an interest
> in it because of "Eagle 3D" which is a script that produces a .POV file
> out of an electronic circuit board design.
> The POV file is then (as far as I know) run through POVray to create a
> 3-dimensional drawing of the actual circuit board.
> Check out this website for more info about Eagle 3D as well as pictures:
> http://www.matwei.de/doku.php?id=en:eagle3d:eagle3d
>
> What I've done so far is download the installation files from the above
> site, the direct file-link being:
>
http://www.matwei.de/lib/exe/fetch.php?id=en%3Aeagle3d%3Aeagle3d&cache=cache&media=files:eagle3d:eagle3d_1_05_2711200
6.zip
>
> And then I placed the ULP (script file) where my electronic design
> application; Eagle (http://www.cadsoft.de/) can find it.
>
> However, when it comes to POVray and how to treat the Eagle-generated
> .POV file I'm totally lost.
> I've so far double-clicked the POV file which loaded it into POVray, and
> following that I assumed that I should just go to the "Render" menu and
> choose to render this file. Well, I seemed to have gotten several error
> messages.
> Upon contacting the author of Eagle 3D I was told that I need to tell
> POVray the location of a specific folder which came with Eagle 3D.
> However, I don't see any way of configuring this in POVray.
>
> A folder named "POVray" comes with Eagle 3D which contains the following
> files:
>
> total 1712
> -rwx------   1   21456 Nov 27  2006 alphalcd.ttf
> -rw-r--r--   1   39231 Nov 27  2006 cap.inc
> -rw-r--r--   1   13141 Nov 27  2006 capwima.inc
> -rw-r--r--   1      78 Nov 27  2006 col.inc
> -rw-r--r--   1  210961 Nov 27  2006 connector.inc
> -rw-r--r--   1   65218 Nov 27  2006 diode.inc
> -rwx------   1   54344 Nov 27  2006 eagle3d.ttf
> -rw-r--r--   1   59350 Nov 27  2006 ic.inc
> -rw-r--r--   1   14237 Nov 27  2006 qfp.inc
> -rw-r--r--   1   81236 Nov 27  2006 resistor.inc
> -rw-r--r--   1   16955 Nov 27  2006 socket.inc
> -rw-r--r--   1   95898 Nov 27  2006 special.inc
> -rw-r--r--   1   48831 Nov 27  2006 switch.inc
> -rwx------   1     223 Nov 27  2006 tex_elko.png
> -rwx------   1    3039 Nov 27  2006 tex_elko_axial.png
> -rw-r--r--   1   46472 Nov 27  2006 tools.inc
> -rw-r--r--   1   33623 Nov 27  2006 trafo.inc
> -rw-r--r--   1   31581 Nov 27  2006 transistor.inc
> -rw-r--r--   1       0 Nov 27  2006 user.inc
>
>
> I tried placing all those files in POVray's "include" folder, but I'm
> still getting error messages when I try to render the POV file, so I
> assume I have to place them somewhere else or I'm not understanding how
> to use POVray properly.
> Here are those error messages:
>
>
> POV-Ray 3.6 for Mac OS Frontend Build 197


> Persistence of Vision(tm) Ray Tracer Version 3.6.1 (Mac CodeWarrior)
> This is an official version prepared by the POV-Ray Team. See the
>   documentation on how to contact the authors or visit us on the
>   internet at http://www.povray.org/.
> POV-Ray is based on DKBTrace 2.12 by David K. Buck & Aaron A. Collins
> Copyright 1991-2003 Persistence of Vision Team
> Copyright 2003-2004 Persistence of Vision Raytracer Pty. Ltd.
> Parsing Options
>    Input file: Internal_drive:Users:Tiger:Desktop:test.pov (compatible
> to version 3.60)
>    Remove bounds........On   Split unions.........On
>    Library paths:
> Output Options
>    Image resolution 160 by 120 (rows 0 to 120, columns 0 to 160).
>    Output file: test.pict, 24 bpp (system format)
>    Graphic display.....On  (gamma:  1.8)
>    Mosaic preview.......Off
>    CPU usage histogram.Off
>    Continued trace......Off
> Tracing Options
>    Quality:  9
>    Bounding boxes......On  Bounding threshold: 1
>    Light Buffer.........On   Vista Buffer.........On   Draw Vista
> Buffer....Off
>    Antialiasing........Off
>    Radiosity............Off
> Animation Options
>    Clock value....   0.000  (Animation off)
> Possible Parse Error: Could not find file 'tools.inc'
>
> File test.pov line 117
> Parse Error: Cannot open include file tools.inc.
>
> File test.pov line 117
> Parse Warning: Check that the file is in a directory specifed with a +L
> switch or 'Library_Path='
> .INI item. Standard include files are in the include directory or
> folder. Please read your
> documentation carefully.
>
> File test.pov line 117
> Total Scene Processing Times
>    Parse Time:    0 hours  0 minutes  0 seconds (0 seconds)
>    Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
>    Render Time:   0 hours  0 minutes  0 seconds (0 seconds)
>    Total Time:    0 hours  0 minutes  0 seconds (0 seconds)


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