POV-Ray : Newsgroups : moray.binaries : Domer Plugin, TMI Plugin C++ : Re: Domer Plugin, TMI Plugin C++ Server Time
19 Apr 2024 19:57:30 EDT (-0400)
  Re: Domer Plugin, TMI Plugin C++  
From: Lutz Kretzschmar
Date: 9 Jul 2005 14:54:33
Message: <t870d1tasnbs5tnutffmsatfcdt1fr4t11@4ax.com>
Hi Henry, you recently wrote in moray.binaries:

> I'm actually toying with yet another idea...  The shapes use the mesh2 
> format, which fits nicely into UDO.  
I would suggest avoiding UDO if at all possible. If you are using the
SDK, use the functions that create a mesh object instead, since that
maps perfectly to mesh2. If you need an example of how to create a
mesh2, let me know.

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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