clipka <ano### [at] anonymousorg> wrote:
> As of the Creators Update, Microsoft's so-called "Windows Subsystem for
> Linux"(*) seems to be mature enough now to compile and run the Unix
> version of POV-Ray, opening up another way to run a console version of
> POV-Ray on Windows machines.
> Performance seems to be just as good as the native Windows binaries --
> as a matter of fact, on my machine the Unix variant of beta.7 (compiled
> with g++ 5.4.0) comes out slightly ahead by about 1%.
> Note that to compile POV-Ray on the Linux subsystem, in addition to the
> various library packages listed in `unix/README.md` you will also need
> to install the following development tool packages:
> (plus various packages automatically installed when selecting the above)
> In my experiments, I used "sudo apt-get install <PACKAGE>" to install
> the packages.
> (*I have no idea why Microsoft calls it that way round; from my
> understanding "Linux subsystem for Windows" would be a better name.)
I was experimenting with this last year when they released Windows Subsystem for
Linux. See here:
tl;dr - still slower than running on native Linux
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