> ********************************
>
Not sure how your scene is  structured but one thing that comes to mind
would be to put all your objects into a union like

union {
   sphere ...
   triangle ...
    //  up to here are your objects

   rotate  clock * y

}
Read the part about animation in the manual of povray. There is a clock
variable that can be set and if you use povray's animation feature this
variable is increased
with each new frame.
Of course one could mention that there are macromolecular graphics
programs that support animation with povray in one form or other.
Hope this helps.

 Lothar.

--
Dr. Lothar Esser
NIH / NCI
Tel. 301-435-6163
email lesser@helix.nih.gov

Do you know of any?
 
-- 
*********************************
Michael DiDonato, PhD
The Scripps Research Institute
Department of Molecular Biology 
Maildrop MB4
10550 North Torrey Pines Road
La Jolla, CA, 92037

Tel: (858) 784-9261
FAX: (858) 784-2277

http://www.scripps.edu/~didonato
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