Do you know of any?
> ********************************
>
Not sure how your scene is structured but one thing that comes to mind
would be to put all your objects into a union likeunion {
sphere ...
triangle ...
// up to here are your objectsrotate clock * y
}
Read the part about animation in the manual of povray. There is a clock
variable that can be set and if you use povray's animation feature this
variable is increased
with each new frame.
Of course one could mention that there are macromolecular graphics
programs that support animation with povray in one form or other.
Hope this helps.Lothar.
--
Dr. Lothar Esser
NIH / NCI
Tel. 301-435-6163
email lesser@helix.nih.gov
-- ********************************* Michael DiDonato, PhD The Scripps Research Institute Department of Molecular Biology Maildrop MB4 10550 North Torrey Pines Road La Jolla, CA, 92037 Tel: (858) 784-9261 FAX: (858) 784-2277 http://www.scripps.edu/~didonato *********************************