// convert x3d
// m.miller 03.09.2023

#include "push_pin/push_pin_material.inc"

#declare push_pin =
union {
    union { 
        difference {
         sphere{ <0,0,0>, 1 scale <1.2, 1, 1.2> translate <-0.000, 0.000, 0.000> }
         plane { <0,1,0>, 0 }
        }
         cone { <0,0,0>,.7,<0,3,0>,.5 }
         sphere{ <0,0,0>, 1 scale <1.2, 0.3, 1.2> translate <-0.000, 3, 0.000> }   
         material {M_white_plastic}
         } 
    cylinder { <0,0,0> <0,-3,0> .112  material {M_white_plastic}}
}
