//propane materials

#include "default_materials.inc"
#declare imgDiffuse = "propane/propane_label_diffuse.png" 

#declare M_propane_label =
material {
    texture {
       pigment { 
            image_map {
                png imgDiffuse     
                map_type 0
                interpolate 4 
                }
      }
   
     finish { 
        F_glossy
     }
        
    }
    scale <24,34,1> 
    translate <-12,0,0>  
}