// POV-Ray scene description // Reflective sphere over a checkered plane under a blue sky // Global settings #version 3.7; global_settings { assumed_gamma 1.0 } // Camera setup camera { location <0, 2, -5> look_at <0, 1, 0> } // Light source light_source { <0, 10, -10> color rgb <1, 1, 1> } // Sky background sky_sphere { pigment { gradient y color_map { [0.0 color rgb <0.6, 0.8, 1.0>] // Sky blue [1.0 color rgb <1.0, 1.0, 1.0>] // White } } } // Reflective sphere sphere { <0, 1, 0>, 1 // Centered at <0, 1, 0> with radius 1 texture { pigment { color rgb <1, 1, 1> } finish { reflection 1.0 ambient 0.1 diffuse 0.9 } } } // Checkered plane plane { y, 0 // Horizontal plane at y=0 texture { pigment { checker color rgb <0.8, 0.8, 0.8>, color rgb <0.2, 0.2, 0.2> scale 1 // Scale of the checker pattern } finish { ambient 0.2 diffuse 0.8 } } }