/* Remco de Korte remcodek@xs4all.nl */ #declare bow=blob{ threshold .7 #declare i=90; #while(i<270) cylinder{<.4*sin(i*pi/90)+.9*cos(i*pi/180),-.9*cos(i*pi/180)-.05*sin((i-45)*pi/90),-.5>, <.4*sin(i*pi/90)+.9*cos(i*pi/180),-.9*cos(i*pi/180)-.05*sin((i-45)*pi/90),.5>,.05,1} cylinder{<-.4*sin(i*pi/90)-.9*cos(i*pi/180),-.9*cos(i*pi/180)-.05*sin((i-45)*pi/90),-.5>, <-.4*sin(i*pi/90)-.9*cos(i*pi/180),-.9*cos(i*pi/180)-.05*sin((i-45)*pi/90),.5>,.05,1} #declare i=i+1; #end #declare i=0; #while (i<64) cylinder{<1.6-i/40,.32-i/200-sin((i+4)*pi/32)/8,-.5>, <1.6-i/40,.32-i/200-sin((i+8)*pi/32)/8,.5>,.05,1} cylinder{<-1.6+i/40,.32-i/200-sin((i+4)*pi/32)/8,-.5>, <-1.6+i/40,.32-i/200-sin((i+8)*pi/32)/8,.5>,.05,1} #declare i=i+1; #end pigment{rgb<1,.4,0>} finish{ phong .25 phong_size 25 reflection .75 specular 1 metallic} normal{ripples.5 turbulence .7 scale .3} }