POV-Ray : Newsgroups : povray.programming Server Time
29 Mar 2024 10:46:25 EDT (-0400)
  povray.programming (Thread 1 to 50 of 1339)  
<<< Newest 50 Threads Older 50 Threads >>>
  Post a new message to this group
Date Last Post Subject Author
10 Jun 2021 10 Jun 2021 POV-Ray v3.8 backing up a bit (1) clipka
4 Jun 2021 9 Jun 2021 Another call to arms (8) clipka
2 Jun 2021 2 Jul 2021 OpenEXR 3.x issues - call to arms (13) clipka
7 Apr 2021 9 Apr 2021 paper written by Nathan Kopp about photon mapping (9) elma96
5 Apr 2021 5 Apr 2021 Photons refraction/reflection implementation sou... (1) elma96
24 Aug 2020 30 Aug 2020 Set small values to 0. (8) DonF
23 Apr 2020 23 Apr 2020 "linked" value functions (2) Bald Eagle
28 Oct 2019 28 Oct 2019 numpy linalg.norm question (2) Bald Eagle
27 Oct 2019 23 Dec 2019 povmodeler (51) simbad
20 Oct 2019 21 Oct 2019 "circular" arrays (4) Bald Eagle
20 Oct 2019 21 Oct 2019 APPEND debug to file? (4) Bald Eagle
23 Jun 2019 23 Jun 2019 My ray tracing solver epiphany! (1) William F Pokorny
11 Jun 2019 11 Jun 2019 df3, hf, patterns, functions, binary read/write,... (1) Bald Eagle
6 May 2019 6 May 2019 using rhe quality setting from a .pov file (1) tTh
19 Apr 2019 20 Apr 2019 Location of Noise() and VScale() in source? (4) Bald Eagle
11 Feb 2019 11 Feb 2019 Broken Mac OS X build - help appreciated (1) clipka
3 Dec 2018 23 Jan 2020 povmodeler (15) eticre
22 Jun 2018 16 Jul 2018 qtpovray and debian (38) dick balaska
21 May 2018 21 May 2018 Official notice - user defined function VM data ... (5) clipka
20 May 2018 15 Jun 2018 qtpovray (12) dick balaska
5 Apr 2018 5 Apr 2018 Ray collision export, spectral rendering, and di... (4) Alexander jahn
4 Apr 2018 4 Apr 2018 Re-Writing the BRICKS Pattern (2) Sven Littkowski
19 Jan 2018 21 Jan 2018 What's in a name? (4) dick balaska
25 Oct 2017 31 Dec 2017 qtpov (27) dick balaska
23 Aug 2017 25 Aug 2017 CSG Bounding box algorithm (10) Bald Eagle
15 Aug 2017 15 Aug 2017 code cleanup (3) hexcoder
22 Jun 2017 22 Jun 2017 Port of FS85 - Aspect ratio issues #284 (4) Benjamin Chambers
1 May 2017 1 May 2017 Widening Sin() function (2) Bald Eagle
23 Jan 2017 28 Jan 2017 Small update on the state of GPGPU (7) Benjamin Chambers
20 Oct 2016 22 Oct 2016 solving polynomials (5) robfi680
13 Sep 2016 14 Sep 2016 Parsing mesh2 data (11) clipka
3 Aug 2016 3 Aug 2016 global settings in pre-scripted light definitions (2) Nieman
12 Jul 2016 12 Jul 2016 pull/74 (3) dick balaska
15 Jun 2016 16 Jun 2016 Compiling Povray addendum (2) Ken Shumway
15 Jun 2016 17 Jun 2016 Compiling Povray (3) Ken Shumway
2 Apr 2016 6 Apr 2016 using console version in windows (12) whenuwishupon
6 Mar 2016 8 Mar 2016 Inquiring about features (5) Bald Eagle
28 Jan 2016 9 Feb 2016 Broken Arrow (6) clipka
3 Jan 2016 6 Jan 2016 How about bi-directional Path Tracing in OpenCL? (2) Theogott
9 Dec 2015 11 Dec 2015 render differences in github/head and 3.7 (9) Dick Balaska
22 Sep 2015 11 Dec 2015 Forked for VS2015 (14) Benjamin Chambers
16 Sep 2015 29 Sep 2016 toFloat.h missing (19) Benjamin Chambers
30 Jul 2015 30 Jul 2015 Code modification project: geo_mesh object (1) "Jörg \"Yadgar\" Bleimann"
15 Jun 2015 15 Jun 2015 Binary Meshes? (2) Jörg 'Yadgar' Bleimann
14 Jun 2015 15 Jun 2015 Binary meshes? (3) Jörg 'Yadgar' Bleimann
31 Dec 2014 2 Jan 2015 Instruction "Input"? (2) RedGuff
17 Nov 2014 4 Dec 2014 adding normal map from image capability? + other... (2) Raiford, Michael
7 Oct 2014 7 Oct 2014 building and correct use of --with-boost (1) AndrewZ
3 Sep 2014 3 Sep 2014 Running Povray with stdin via +I- returns "Rende... (4) Adam Ryan
27 Aug 2014 21 Sep 2014 Making Torus (7) bakom
<<< Newest 50 Threads Older 50 Threads >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.