POV-Ray : Newsgroups : povray.newusers : sphere proportions Server Time
28 Mar 2024 22:34:06 EDT (-0400)
  sphere proportions (Message 21 to 24 of 24)  
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From: Thomas de Groot
Subject: Re: sphere proportions
Date: 3 Jun 2021 02:41:23
Message: <60b87993$1@news.povray.org>
Op 02/06/2021 om 22:01 schreef clipka:
> Am 02.06.2021 um 00:45 schrieb Mike Horvath:
> 
>> I prefer 16:10. I hear 3:2 is very nice too. 16:9 is only good for 
>> movies IMO. Should not be used for work displays.
> 
> Hear, hear!

Indeed. Good suggestions.

-- 
Thomas


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From: Alain Martel
Subject: Re: sphere proportions
Date: 3 Jun 2021 09:38:36
Message: <60b8db5c$1@news.povray.org>

> On 6/1/2021 6:34 PM, Psnarf wrote:

>> Most computer video modes and graphics printers use perfectly square 
>> pixels.
>> Note: 640/480 = 4/3 so the ratio is proper for this square pixel mode.
>> Non-square pixels: IBM VGA mode 320x200
>>
>> It may be some time before the default aspect ratio changes to 1080p, 
>> 1.777.
>>
>>
> 
> I prefer 16:10. I hear 3:2 is very nice too. 16:9 is only good for 
> movies IMO. Should not be used for work displays.
> 
> 
> Mike

Yes... but, most modern monitors have exactly a 16:9 aspect ratio.
The ubiquitous 1920x1080 is 16:9.


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From: clipka
Subject: Re: sphere proportions
Date: 3 Jun 2021 14:36:54
Message: <60b92146$1@news.povray.org>
Am 03.06.2021 um 15:38 schrieb Alain Martel:

> Yes... but, most modern monitors have exactly a 16:9 aspect ratio.
> The ubiquitous 1920x1080 is 16:9.

Most, but not all.

Two 1920x1200 displays here. (And a third one tucked away in a box.)

In general, displays targeted at end-users are pretty much all 16:9; 
those targeted at people who do actual work with them come at 16:10 
surprisingly(?) frequently.

In their office range of displays, Eizo for instance currently offers 
more displays @ 1920x1200 than @ 1920x1080 (10 vs. 8).

In their photo/video editing range of displays, they don't even offer 
1920x1080; in that ballpark, 1920x1200 is the only thing they offer. (At 
higher resolution, they're tending towards 16:9 though, too, or even 17:9.)


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From: clipka
Subject: Re: sphere proportions
Date: 3 Jun 2021 16:29:46
Message: <60b93bba$1@news.povray.org>
Am 02.06.2021 um 15:47 schrieb clipka:

> (ramblerambleramble)

Oh, and one thing I forgot to mention entirely:

If you're using POV-Ray v3.8 or higher, and start you scene with

#version 3.8;

(as you should), then your sphere should automagically be round 
regardless of image size, even without messing with `right` and/or `up`.

At least that's what I had written in `changes.txt` some glorious day, 
so it must be true. Totally forgot that I implemented that.


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