POV-Ray : Newsgroups : povray.macintosh : torus bug ? Server Time
25 Apr 2024 17:35:57 EDT (-0400)
  torus bug ? (Message 1 to 1 of 1)  
From: Kurts
Subject: torus bug ?
Date: 5 Oct 2003 07:24:18
Message: <kurtzlepirate-05AC7E.13241405102003@netplex.aussie.org>
hello.

i have one problem with torus.

let say that we have a form defined like this :
  union {
    cylinder { }
    object { torus_segment }
    cylinder { }
    object { torus_segment }
    cylinder { }
    }
  
major radius is 180, minor radius and cylinder radius is 20.
camera is at <1000, 1000, 1000> and look at <0, 0, 0>.

when rendering this object, no torus is draw !!! (first attached image)

so what ?
if i put camera at <1000, 1000, 1000>*0.60, torus are here (second image).

and so on. let build the bonding box of this object :
box {
  min_extent(sForm) max_extent(sForm)
  pigment { rgbt 1 }  <-- 'invisible pigment
  }

rendering with camera at <1000, 1000, 1000> show torus...
(third attached image)

it's a bug or i am wrong ?
i use mac megapov 1.0 30-dec-2002.

(for images, this same post in p.b.i)


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