"Bald Eagle" <cre### [at] netscapenet> wrote:
> "jr" <cre### [at] gmailcom> wrote:
> > ...
> > I'd _love_ a trace()-like function which returns a colour (instead of a normal).
> That is called eval_pigment, Sir.
no, no, no! not even close, I tried.
if you look at the macro in 'functions.inc' you'll see why, eval_pigment doesn't
"do" objects, all you get is a colour read from the pigment at the given
co-ordinate. does not work for all pigments as you say (and I'd need it to work
on textures, anyway), and lighting is not taken into account either.
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