I have had an experience
that invisible
objects' shadows appear.
I'm not sure that this
phenomenon is
worth to report on this news group.
Because I don't know if
this phenomenon
had been reported or described in the document of POV-ray language very
well.
But I try to report this
hoping this
report is helpful.
( And permit me to write in poor
English and
correct wrong expression if I wrote.)
I tried to make a shape by
subtracting
some objects from a base object. And I have had some unexpected results.
The expected result is
Fig.4.
I guess the problem is the
invisible
objects' shadows written in chapter 3 and Fig.3 below. I attached the
scene
file. Please see it if you would like to know about the scene file in
detail.
1. Result of coincident
surfaces
I rendered the scene file I made.
Then the
result was as shown Fig.1.
This result commonly
happens
because the scene file included some coincident
surfaces.
I used two casts
shown below to
cut (subtract) base object.
Fig.1
Cast 1 Cast2
2. Result of coincident
surface
I moved the
Cast2 little bit.
Then the result altered as below.
Some of the
partial surface because of coincident surfaces was reduced. But
something is
wrong inside the circle. I cannot see the surface made by Cast1. Is
this
also some problem concerning to next
chapter?
Fig.2
3. The shadow of
invisible objects
Next, I moved the
Cast1 same
distance as Cast2. Then the strange shadow appeared. According to
the shape
of this shadow, this problem have something to do with number of
times of
intersection. (e.g. intersection time is odd number, then rendered
expectedly.)
Fig.3
4. Expected
result
Finally I moved the Cast1
to
opposite direction. Then I could get expected
result.
Fig.4
That's all. Bye
(^_^)/
Best
regards
Masanori
Imazu