#version 3.7; box { -1, +1 pigment { uv_mapping image_map { png "cube-512-3.png" interpolate 3} } rotate -y*clock*360 rotate x*45*sin(clock*4*pi) } light_source { <-33,66,-99> color 1 } camera { location <-0.2, 1.5, -5> look_at <0,0,0> angle 45 }