POV-Ray : Newsgroups : povray.binaries.tutorials : Mesh texturing Server Time
28 Mar 2024 15:55:20 EDT (-0400)
  Mesh texturing (Message 1 to 1 of 1)  
From: Mark Kilbourne
Subject: Mesh texturing
Date: 10 Feb 1999 18:06:44
Message: <36c21104.0@news.povray.org>
How do you import a dxf model into POVRay so that you texture it easily?
Primarily I'm inteseted in importing models created in Plant Studio.  I can
import using a conversion program,  however it is organised in such a way
that I can't figure out any easy way to texture.  In other words I can't
distiguish flowers from stems from berries.  Any help would be much
appreciated.


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From: Ken
Subject: Re: Mesh texturing
Date: 10 Feb 1999 21:32:58
Message: <36C24120.812F42B@pacbell.net>
Mark Kilbourne wrote:
> 
> How do you import a dxf model into POVRay so that you texture it easily?
> Primarily I'm inteseted in importing models created in Plant Studio.  I can
> import using a conversion program,  however it is organised in such a way
> that I can't figure out any easy way to texture.  In other words I can't
> distiguish flowers from stems from berries.  Any help would be much
> appreciated.

The only way you can get some sort of control over the
import of the mesh colors is by making sure the export
moeler has defined group/layer sets. .dxf files are limited in
that way. I sometimes dissasymble the object in the program
that produces it and export it in different files so that I
have better control.


-- 
Ken Tyler

mailto://tylereng@pacbell.net


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