The following list explains the different projection types that can be used with the camera. The most common types are the perspective and orthographic projections. In general the CAMERA_TYPE should be the first item in a camera statement. If none is specified, the perspective camera is the default.
Orthographic projection
:
This
projection uses parallel camera rays to create an image of the scene. The
size of the image is determined by the lengths of the right and up vectors.