Head modeling in sPatch
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From start...

 
1. 
In one of back layers, draw curves like this, then add spheres for eyes. 
Curves will be usable only as a guidlines, they will not be used as a part of model. 
 
2.
Draw first curve. This have 11 points, which means that closed model will have 20. This is quite enough for "start from lips" method. Many authors starting with only 7 (or 12 in closed model) points.
3.
Extrude this. For every extrusion, change position of points, following the guidlines. In this phase, third curve MUST laying exactly as in image. 
This curve will be line from nose to lips. Also, be sure that one of 
curves pass through eyes.
4.
Make hole for eye, then start  adding or deleting points. There is no only one way to do this. Only what you must, is to make nose INSIDE mentioned third curve.
5.
Draw a circle with six points, then modify and extrude it, then join with model. 
See also "how to make holes for eyes or lips" at tips&tricks page.
 
 
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