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Exported as bicubic_patches,
directly to POV.
Rendered time was 189 sec., with 4 seconds of parsing. |
Exported as DXF, with
32 polygons per patch, converted to RAW,
then to POV with 3DWin, with unify-mesh option. Rendered time was 101 s., with 12 seconds of parsing. |
Both images were rendered
on P166, 64 Mb RAM, with AA 0.3.
Light was been in quite badly upper-left position. Also, finish was been phong 0.9, phong_size 60; human skin is never so shiny. |