POV-Ray : Newsgroups : povray.binaries.scene-files : 3dclouds include file Server Time
19 Apr 2024 14:41:48 EDT (-0400)
  3dclouds include file (Message 11 to 13 of 13)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: brookville
Subject: Re: 3dclouds include file
Date: 15 Sep 2021 14:45:00
Message: <web.61423eff5c709ece732788b9236d5e37@news.povray.org>
Hi pascal - here's 3dclouds.pov I had from sascha

start pov -
//---------------------------------------------------------
#version 3.7;
global_settings{ assumed_gamma 1.0 }

camera { location <0,2,0>
direction z
up y
right x*image_width/image_height
}

plane{ y,0 texture { checker
texture { pigment { color srgb 1 }},
texture {pigment { color srgb 0 }}
} }

light_source { <0,2000,0>,1 }

sky_sphere { pigment { color srgb <0.3, 0.6,0.9> }}

#declare clouds_ambient = 2;
#declare clouds_fill = 0.6;
#include "3dclouds.inc"
//--------------------------------------------------------
-end pov


pascal <pas### [at] wanadoofr> wrote:
> On 21/05/2017 08:41, Thomas de Groot wrote:
> > On 20-5-2017 12:45, Norbert Kern wrote:
> >> Thomas de Groot <tho### [at] degrootorg> wrote:
> >>
> >>> Thanks too. That one was missing from my collection :-)
> >>
> >>
> >>
> >> Hi Thomas,
> >>
> >> perhaps we should exchange our collections (I'm living in Northrhine
> >> Westphalia...)
> >>
> >> My main comps foresay for images and pov-related files about 1 to 2
> >> TB, so why
> >> not meet physically and excange (mobile) hard drives?
> >>
> >> Of course I'ld include all of my personal files too...
> >>
> >>
> >> Norbert
> >>
> >
> > Hmmm, that is more volume than I have memory to tell the truth :-) In
> > all fairness, I only collect what I /think/ I may need one day, so I
> > cannot boast to a very complete POV-Ray collection and much of it I have
> > never used. I would rather like to call for a way to bring all those
> > goodies produced over the years to the easy access of everybody
> > interested, like the Objects Collection. I think it is a pity that so
> > much has gone into oblivion.
> >
> I totally agree...
> I used to play with povray about 15 years ago...and there were plenty of
> sites, tutos etc dedicated to this. The large majority of my saved pov's
> bookmark is dead now.
> I lost the drive on which I saved all this stuff.
> And by the way...If I'd dare...I ask if someone has the Ledensky's
> "3dclouds.pov" which came with the include file ?
> Thanks in advance...
> Pascal


Post a reply to this message

From: Alain Martel
Subject: Re: 3dclouds include file
Date: 16 Sep 2021 12:18:06
Message: <61436e3e$1@news.povray.org>

> Hi pascal - here's 3dclouds.pov I had from sascha
> 
> start pov -
> //---------------------------------------------------------
> #version 3.7;
> global_settings{ assumed_gamma 1.0 }
> 
> camera { location <0,2,0>
> direction z
> up y
> right x*image_width/image_height
> }
> 
> plane{ y,0 texture { checker
> texture { pigment { color srgb 1 }},
> texture {pigment { color srgb 0 }}
> } }
> 
> light_source { <0,2000,0>,1 }
> 
> sky_sphere { pigment { color srgb <0.3, 0.6,0.9> }}
> 
> #declare clouds_ambient = 2;
> #declare clouds_fill = 0.6;
> #include "3dclouds.inc"
> //--------------------------------------------------------
> -end pov
> 
> 
srgb 1 and srgb 0 are exactly the same as rgb 1 and rgb 0.
srgb should only be used when using the colour returned from a colour 
picker.


Many peoples don't have it.


Post a reply to this message

From: pascal
Subject: Re: 3dclouds include file
Date: 17 Sep 2021 09:33:20
Message: <61449920$1@news.povray.org>

> Hi pascal - here's 3dclouds.pov I had from sascha
> 
> start pov -
> //---------------------------------------------------------
> #version 3.7;
> global_settings{ assumed_gamma 1.0 }
> 
> camera { location <0,2,0>
> direction z
> up y
> right x*image_width/image_height
> }
> 
> plane{ y,0 texture { checker
> texture { pigment { color srgb 1 }},
> texture {pigment { color srgb 0 }}
> } }
> 
> light_source { <0,2000,0>,1 }
> 
> sky_sphere { pigment { color srgb <0.3, 0.6,0.9> }}
> 
> #declare clouds_ambient = 2;
> #declare clouds_fill = 0.6;
> #include "3dclouds.inc"
> //--------------------------------------------------------
> -end pov
> 
> 

Wow ! That's four year ago !

Thank's a lot !

I join the 3dclouds.inc file for others who don't have it !

Thanks again,

Regards

Pascal


Post a reply to this message


Attachments:
Download 'utf-8' (3 KB)

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.