// Persistence of Vision Ray Tracer Scene Description File // File: black_hole.pov // Vers: 3.6 // Desc: Demo of Witch of Agnesi uses as "gravity well" // Date: 10/11/2007 // Auth: Tim Attwood // #version 3.6; global_settings { assumed_gamma 1.0 } #include "colors.inc" #include "shapes.inc" #include "shapesq.inc" camera { location <3.0, 3.5, -4.0> direction 1.5*z right x*image_width/image_height look_at <0.0, 0.0, 0.0> } background {Black} light_source { <-30, 30, -30> color rgb <1, 1, 1> } object { Witch_Hat texture { pigment { radial color_map { [0 Green] [0.025 White] [0.05 Green] [0.05 Clear] [1 Clear] } frequency 12 scale 0.05 } } texture { pigment { uv_mapping gradient y color_map { [0 Green] [0.025 White] [0.05 Green] [0.05 Clear] [1 Clear] } scale 0.1 } } texture { pigment { onion color_map { [0 Green] [0.025 White] [0.05 Green] [0.05 Clear] [1 Clear] } } } }