// Persistence of Vision Ray Tracer Scene Description File // File: roller_coster3.pov // Vers: 3.6 // Desc: display a mesh created by roller_coaster2.pov // Date: August 20, 2006 // Auth: Tim Attwood // #version 3.6; #include "colors.inc" global_settings { assumed_gamma 1.0 } // --- camera, lights & background ------------------------------------------ camera { location <0.0, 4.5, -4.0> direction 1.5*z right x*image_width/image_height look_at <0.0, 1.5, 10.0> } background {White} sky_sphere { pigment { gradient y color_map { [0.0 rgb <0.6,0.7,1.0>] [0.7 rgb <0.0,0.1,0.8>] } } } light_source { <-30, 30, -30> color rgb <1, 1, 1> } // --- objects -------------------------------------------------------------- #include "LeftTrack.inc" #include "RightTrack.inc" // --- scene ---------------------------------------------------------------- plane {y,-1 pigment{checker color rgb <0.7,0.5,0.3> White}} union { object {LeftTrack} object {RightTrack} scale 0.01 texture { pigment { Cyan} } rotate <0,75,0> translate <0,2,10> }