// Persistence of Vision Ray Tracer Scene Description File // File: pyramid.inc // Vers: 3.6 // Desc: LEGO pyramid model (based on LDRAW's pyramid.dat) // Date: 03-7-2004 // Auth: Nicolas Alvarez #ifndef(loadPart) #error "l_macros.inc not loaded!" #end loadPart(array[2]{"3001","3003"}) union { union { object { p3001 Tb(<-2,0,3>) } object { p3001 Tb(<2,0,3>) } object { p3001 Rt(<0,1/4,0>) Tb(<3,0,0>) } object { p3001 Rt(<0,1/4,0>) Tb(<3,0,0>) } object { p3001 Tb(<2,0,-3>) } object { p3001 Tb(<-2,0,-3>) } object { p3001 Rt(y/4) Tb(<-3,0,0>) } pigment { color Blue } } union { object { p3001 Tb(<-1,1,2>) } object { p3001 Rt(y/4) Tb(<2,1,1>) } object { p3001 Tb(<1,1,-2>) } object { p3001 Rt(y/4) Tb(<-2,1,-1>) } pigment { color Red } } union { object { p3001 Tb(<0,2,1>) } object { p3001 Tb(<0,2,-1>) } pigment { color Yellow } } object { p3003 Tb(<0,3,0>) pigment { color Gray10 } } }