#declare c01=.5; #declare c02=.85; #declare c1=<1.0,c01,c01>*0.1; #declare c2=*0.1; #declare c3=*0.1; #declare c4=<1.0,c02,c01>*0.1; #declare lwr=9; light_source{ -35*z, color rgb c1 parallel rotate -x*lwr rotate -y*lwr } light_source{ -35*z, color rgb c2 parallel rotate x*lwr rotate y*lwr } light_source{ -35*z, color rgb c3 parallel rotate -x*lwr rotate y*lwr } light_source{ -35*z, color rgb c4 parallel rotate x*lwr rotate -y*lwr } global_settings{ max_trace_level 15 max_intersections 50 number_of_waves 3 } #declare st=texture{pigment{color rgb 1} finish{diffuse 0. ambient 0 specular 0.0 roughness 0.1 phong 3 brilliance 9 phong_size 120 metallic 0 reflection{1,1}} normal{ leopard .3 rotate -60 rotate -z*30 noise_generator 3 scale 1 translate z*clock } } plane{-z,0 texture{st} translate z*1 scale 10 no_shadow scale z*2} plane{ z,0 texture{st} rotate z*180 scale 10 scale z*5 translate -z*1 hollow no_shadow no_image} camera{ location -60*z look_at 0 angle 70 rotate x*0 rotate y*0 rotate z*47 }