#include "leds.inc" object{LED(<1,0,0>,1) translate <-8,0,0>} object{LED(<0,1,0>,1) translate < 0,0,0>} object{LED(<1,1,0>,1) translate < 8,0,0>} object{LED(<0,1,0>,1) translate <-4,0,10>} object{LED(<1,1,0>,1) translate < 4,0,10>} object{LED(<1,0,0>,1) translate <12,0,10>} light_source {<-200, 200, -200> color rgb<1,1,1>*2} sphere{0, 2000 pigment{color rgb<1,1,1>} finish{ ambient .15 } hollow } camera { location <-10, 50, -60> look_at <0, 5, 0> angle 25 }