#include "../utils.inc" #include "ics.inc" object{DIL()} object{Origins(1,0.1,20)} light_source {<-200, 200, -200> color rgb<1,1,1>*2} sphere{0, 2000 pigment{color rgb<1,1,1>} finish{ ambient .15 } hollow } camera { location <-20, 50, -60> look_at <6, 5, 0> angle 15 }