#version Unofficial MegaPov 0.7; #include "macros.inc" #declare Rot=<0,-60,45>; #declare K=clock; #macro Centrumplaats(Klok) Bezier (<5,10,10>,<0,5,10>,<0,5,10>,<-10,2,10>,Klok)*50 #end #declare richting=<1,1,0>; #declare Centrum=<0,2,0>-richting*K*5+richting*2.5; #declare camera_location=<3,1,-10>; #declare camera_look_at=<0,7,0>; light_source { <-5000,500,-500>*100 rgb 1 } blob { threshold .5 #declare Lengte=.1+8*K; #declare Aantal=500*K+1; #declare Tel=0; #declare Scale=10; #declare Rbegin=2*Scale+K; #declare Reind=16*Scale; #declare Seed=seed(5150051207); #while (Tel*0 shadow_type no_shadow } } finish { ambient 1 diffuse 0 } } //texture {pigment{rgb 1}} } #declare effect_location=Centrumplaats(K); #declare effect_seed=0; #declare effect_type= "sparkle" #declare source_colour=<3,1,1>; #declare effect_scale=<1,1,1>*max(1-pow(K*5,.25),0)*2.5+1; #declare effect_rotate=0; #declare effect_brightness=1; #declare effect_intensity=1/3; #declare effect_always_on_top=1; #include "lens.inc" camera { location camera_location look_at camera_look_at } global_settings { max_trace_level 60 } sky_sphere { pigment { gradient y color_map { [0 rgb <1,.5,.25>] [.5 rgb <.125,.25,.5>] [1 rgb <0,0,.5>] } } pigment { bozo color_map { [.5 rgbt <1,.9,.8,1>] [1 rgb <1,.8,.6>] } scale <.5,.25,.5> warp {turbulence .5 lambda 3} } }