// Material Include file. // // This file was generated for POV-Ray V3.1 by // NOTE: Do *NOT* remove the comment lines containing '$MRY$'. // To make Moray not re-export the material, change // the '$MRY$' to '$MRX$'. // // // ******** MATERIALS ******* // // $MRY$: 'BoisJaune' #declare _auto_name_no_1_ = texture // txt_10 { pigment { wood color_map { [ 0.0 rgbft <0.808, 0.671, 0.251, 0.0, 0.0> ] [ 0.16 rgbft <0.808, 0.671, 0.251, 0.0, 0.0> ] [ 0.34 rgbft <0.6, 0.345, 0.039, 0.0, 0.0> ] [ 0.48 rgbft <0.808, 0.671, 0.251, 0.0, 0.0> ] [ 0.65 rgbft <0.808, 0.671, 0.251, 0.0, 0.0> ] [ 0.82 rgbft <0.529, 0.294, 0.024, 0.0, 0.0> ] [ 1.0 rgbft <0.808, 0.671, 0.251, 0.0, 0.0> ] } turbulence 0.02 ramp_wave scale <1.0, 5.265732, 3.798143> rotate 10.569973 * x translate 1.0 * x } finish { ambient 0.32 diffuse 0.63 phong 0.2 phong_size 10.0 } } texture // txt_11_1 { pigment { granite color_map { [ 0.0 rgbft <0.498, 0.349, 0.0, 1.0, 0.0> ] [ 0.39 rgbft <0.478, 0.329, 0.0, 1.0, 0.0> ] [ 0.6 rgbft <0.478, 0.329, 0.0, 0.686, 0.0> ] [ 0.84 rgbft <0.486, 0.337, 0.0, 0.486, 0.0> ] [ 0.94 rgbft <0.486, 0.337, 0.0, 0.0, 0.0> ] [ 1.0 rgbft <0.498, 0.349, 0.0, 0.0, 0.0> ] } turbulence 1.0 ramp_wave scale <1.0, 5.0, 1.0> } finish { ambient 0.2 specular 0.2 } } texture // txt_12_1 { pigment { wood color_map { [ 0.0 rgbft <1.0, 1.0, 1.0, 1.0, 0.0> ] [ 0.12 rgbft <0.702, 0.412, 0.118, 0.608, 0.0> ] [ 0.23 rgbft <0.702, 0.467, 0.118, 0.608, 0.0> ] [ 0.5 rgbft <1.0, 1.0, 1.0, 1.0, 0.0> ] [ 0.7 rgbft <1.0, 1.0, 1.0, 1.0, 0.0> ] [ 0.83 rgbft <0.702, 0.467, 0.118, 0.608, 0.0> ] [ 1.0 rgbft <1.0, 1.0, 1.0, 1.0, 0.0> ] } turbulence 0.01 frequency 4.0 ramp_wave scale 5.0 rotate 75.0 * x translate 5.0 * x } } #declare BoisJaune = material // BoisJaune { texture { _auto_name_no_1_ } } // $MRY$: 'dia' #declare dia = material // dia { texture { pigment { color rgbft <1.0, 1.0, 1.0, 0.604167, 0.6354> } } interior { ior 2.47 } }