// Material Include file. // // This file was generated for POV-Ray V3.1 by // NOTE: Do *NOT* remove the comment lines containing '$MRY$'. // To make Moray not re-export the material, change // the '$MRY$' to '$MRX$'. // // // ******** MATERIALS ******* // // Materials from previous exports [MRY] // Materials exported in this run [MRY] // $MRY$: 'White Light' #declare White_Light = material // White Light { texture { pigment { color rgbf <1.0, 1.0, 1.0, 0.677067> } finish { ambient 1.0 diffuse 1.0 brilliance 0.751667 roughness 0.0 } } } // $MRY$: 'Wallpaper' #declare Wallpaper = material // Wallpaper { texture { pigment { granite color_map { [ 0.0 rgbft <0.870909, 0.927067, 0.899891, 0.0, 0.0> ] [ 0.5 rgbft <0.851411, 0.862417, 0.845917, 0.0, 0.0> ] [ 0.75 rgbft <0.858895, 0.8854, 0.858307, 0.0, 0.0> ] [ 1.0 rgbft <0.86638, 0.843733, 0.870697, 0.0, 0.0> ] } scale 0.5 } normal { bumps , 0.025 scale 0.01 } finish { ambient 0.1 diffuse 0.4892 phong_size 0.0 specular 0.209947 roughness 0.074995 metallic 2.0 crand 0.187033 } } } // $MRY$: 'Light Holder (Cone)' #declare Light_Holder__Cone_ = material // Light Holder (Cone) { texture { pigment { color rgb <0.614567, 0.802067, 1.0> } finish { ambient 0.1 metallic 1.0 reflection 0.0863 } } } // $MRY$: 'Light Holder (Cube)' #declare Light_Holder__Cube_ = material // Light Holder (Cube) { texture { pigment { color rgb <0.781233, 0.75, 1.0> } finish { ambient 0.1 metallic 1.0 reflection 0.0863 } } } // $MRY$: 'Ceiling Texture' #declare Ceiling_Texture = material // Ceiling Texture { texture { pigment { granite color_map { [ 0.0 rgbft <0.416667, 0.416667, 0.416667, 0.0, 0.0> ] [ 0.083333 rgbft <0.468733, 0.468733, 0.468733, 0.0, 0.0> ] [ 0.166667 rgbft <0.572917, 0.572917, 0.614567, 0.0, 0.0> ] [ 0.25 rgbft <0.598958, 0.598958, 0.598958, 0.0, 0.0> ] [ 0.333333 rgbft <0.718733, 0.718733, 0.718733, 0.0, 0.0> ] [ 0.416667 rgbft <0.61849, 0.61849, 0.61849, 0.0, 0.0> ] [ 0.5 rgbft <0.583333, 0.6354, 0.614567, 0.0, 0.0> ] [ 0.583333 rgbft <0.5729, 0.5729, 0.5729, 0.0, 0.0> ] [ 0.666667 rgbft <0.624186, 0.624186, 0.624186, 0.0, 0.0> ] [ 0.75 rgbft <0.739567, 0.739567, 0.739567, 0.0, 0.0> ] [ 0.833333 rgbft <0.624797, 0.624797, 0.624797, 0.0, 0.0> ] [ 0.916667 rgbft <0.624898, 0.604167, 0.624898, 0.0, 0.0> ] [ 1.0 rgbft <0.666667, 0.625, 0.625, 0.0, 0.0> ] } turbulence 0.2751 omega 0.5668 lambda 2.0652 frequency 3.5076 phase 0.62 sine_wave warp { turbulence <1.633, 1.71, 1.945> octaves 2 omega 2.899 lambda 1.737 } } finish { ambient 0.1 diffuse 0.6043 roughness 0.2105 crand 0.0935 } } } // $MRY$: 'Floor Texture' #declare Floor_Texture = material // Floor Texture { texture { pigment { brick color rgb <0.92787, 0.783657, 0.69713> color rgb <0.963527, 0.90519, 0.890606> brick_size <2.0, 1.0, 3.33> mortar 0.1 warp { turbulence <1.0, 1.0, 1.0> } } normal { wrinkles , 1.0 scale 0.01 } } } // $MRY$: 'Table Texture (Polished Wood)' #declare Table_Texture__Polished_Wood_ = material // Table Texture (Polished Wood) { texture { pigment { wood color_map { [ 0.0 rgbft <0.552067, 0.311132, 0.087117, 0.0, 0.0> ] [ 0.5 rgbft <0.666667, 0.411996, 0.050157, 0.0, 0.0> ] [ 1.0 rgbft <0.5104, 0.263307, 0.011962, 0.0, 0.0> ] } warp { turbulence <1.0, 1.0, 1.0> } } finish { ambient 0.1 specular 0.7266 roughness 0.030067 reflection 0.1151 } } } // $MRX$: 'Vase' #declare Vase = material // Vase { texture { pigment { onion color_map { [ 0.0 rgbft <0.916667, 0.6979, 0.156233, 0.0, 0.0> ] [ 1.0 rgbft <0.625, 0.462229, 0.0, 0.0, 0.0> ] } turbulence 4.0 phase 2.0 scallop_wave warp { turbulence <1.0, 1.0, 1.0> } } normal { crackle , 0.5 } finish { ambient 0.1 phong 0.5 phong_size 11.92 specular 0.007167 reflection 0.064733 } } } // $MRY$: 'Wallpaper_1' #declare Wallpaper_1 = material // Wallpaper_1 { texture { pigment { granite color_map { [ 0.0 rgbft <0.870909, 0.927067, 0.899891, 0.0, 0.0> ] [ 0.5 rgbft <0.851411, 0.862417, 0.845917, 0.0, 0.0> ] [ 0.75 rgbft <0.858895, 0.8854, 0.858307, 0.0, 0.0> ] [ 1.0 rgbft <0.86638, 0.843733, 0.870697, 0.0, 0.0> ] } scale 0.5 } normal { bumps , 0.025 scale 0.01 } finish { ambient 0.1 diffuse 0.812933 phong_size 0.0 specular 0.209947 roughness 0.074995 metallic 2.0 crand 0.187033 } } }