// Testing a starship's engine // by Karl Pelzer // // Contains 1 lights, 1 textures and 3 primitives. // // This file was generated for POV-Ray V3.1 by // Moray V3.1 For Windows (c) 1991-1998 Lutz + Kretzschmar // and finally modified by hand ;-) // // for best looking results render with 100 frames // the media is animated within the material declaration #declare Material1 = material // Material1 { texture { pigment { color rgbf <1.0, 1.0, 1.0, 1.0> } } interior { fade_distance 10.0 fade_power 2.0 media // Blubb { variance 1.0/10000.0 emission rgb <0.424354, 0.424354, 1.0> density { gradient z // I used a gradient to make the smoke fading // but it doesn't look as expected density_map { [0.0 granite translate clock*3.0*z // Here it is! The granite density map is // translated along the z-axis (up!) ] [1.0 ] } } } } } global_settings { adc_bailout 0.003922 ambient_light <1.0,1.0,1.0> assumed_gamma 1.9 hf_gray_16 off irid_wavelength <0.247059,0.176471,0.137255> max_intersections 64 max_trace_level 10 number_of_waves 10 radiosity { brightness 3.3 count 100 distance_maximum 0.0 error_bound 0.4 gray_threshold 0.5 low_error_factor 0.8 minimum_reuse 0.015 nearest_count 6 recursion_limit 1 } } background { color <0.000,0.000,0.000> } camera { // Camera StdCam location < -12.000, -20.000, 15.000> direction < 0.0, 0.0, 1.8317> // Aperture is 0.53 degrees sky < 0.00000, 0.00000, 1.00000> // Use right handed-system up < 0.0, 0.0, 1.0> // Where Z is up !! right < 1.33333, 0.0, 0.0> // Aspect ratio look_at < 0.000, 0.000, 0.000> } // // ******* L I G H T S ******* // light_source { // Light1 <0.000, -20.000, 20.000> color rgb <1.000, 1.000, 1.000> } // // ******** OBJECTS ******* // cone { // Cone001 <0,0,0>, 0.4, <0,0,1>, 1.0 material { Material1 } hollow scale <2.266667, 2.266667, 10.2> rotate <3.510249, clock*-25.065874, 2.372324> translate <0.0, 0.1, -5.3> } cone { // Cone002 <0,0,0>, 0.4, <0,0,1>, 1.0 material { Material1 } hollow scale <2.266667, 2.266667, 10.2> rotate <3.510249, clock*-25.065874, 2.372324> translate <7.4, 0.5, -4.7> }