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I would like to develop a camera type that projects an image at the inside
of a hemispherical surface (as opposed to a flat surface as with
perspective camera). The purpose is to generate wide-angle views (up to
180deg, theoretically). Yes, the widest views would be curvilinear; but up
to ~120deg views should look pretty good. I would like to know: (1) if
someone has already developed such a camera; and (2) if someone can offer a
pointer to a description of the math to do this?
Thank you.
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pacoit wrote:
> I would like to develop a camera type that projects an image at the inside
> of a hemispherical surface (as opposed to a flat surface as with
> perspective camera). The purpose is to generate wide-angle views (up to
> 180deg, theoretically). Yes, the widest views would be curvilinear; but up
> to ~120deg views should look pretty good. I would like to know: (1) if
> someone has already developed such a camera; and (2) if someone can offer a
> pointer to a description of the math to do this?
>
What about reading the documentation ?
Especially the sub-...-chapter about spherical projection in Pov-ray
Reference/Scene Settings/Camera/Types of projection.
(That should be 3.3.1.2.8 of the windows documentation, just launch
povray, hit F1 and there you are!)
So, I believe:
(1) Yes
(2) At worst, you could look at the code of the relevant camera.
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pacoit wrote:
> I would like to develop a camera type that projects an image at the inside
> of a hemispherical surface (as opposed to a flat surface as with
> perspective camera). The purpose is to generate wide-angle views (up to
> 180deg, theoretically). Yes, the widest views would be curvilinear; but up
> to ~120deg views should look pretty good. I would like to know: (1) if
> someone has already developed such a camera; and (2) if someone can offer a
> pointer to a description of the math to do this?
>
> Thank you.
>
It's in the docs and this is not the appropriate forum for this type of
question. This is designed for people who work on the source code of povray.
--
~Mike
Things! Billions of them!
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