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Thomas de Groot <tho### [at] degrootorg> wrote:
> Could, but not sure if it that would work. I thought about an
> image_pattern alternatively, but my feeling is that an object_pattern is
> the way to go.
Windows.
http://www.shelly.de/features.html
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"Bald Eagle" <cre### [at] netscapenet> wrote:
or, you could do it the giant PITA way:
(still no internal segmentation)
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Download 'ammonitemarble.png' (116 KB)
Preview of image 'ammonitemarble.png'
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From: Thomas de Groot
Subject: Re: Upgrading POV-Ray's include files#1:granites.inc-->granites21.inc
Date: 23 Apr 2021 07:27:09
Message: <6082af0d$1@news.povray.org>
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Op 23-4-2021 om 02:16 schreef Bald Eagle:
> "Bald Eagle" <cre### [at] netscapenet> wrote:
>
> or, you could do it the giant PITA way:
> (still no internal segmentation)
>
I should have some little and very ancient program which does this too.
I need to dig down to the very basements of my backed up files.
Otherwise, ShellyLib looks nice too. And your Pita baldeaglensis is a
excellent (except for the internal segmentation of course which is a
sine qua non for the marble.
--
Thomas
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Thomas de Groot <tho### [at] degrootorg> wrote:
> I should have some little and very ancient program which does this too.
> I need to dig down to the very basements of my backed up files.
> Otherwise, ShellyLib looks nice too. And your Pita baldeaglensis is a
> excellent (except for the internal segmentation of course which is a
> sine qua non for the marble.
I'm thinking of doing the shell and the chambering all in one go with something
like the attached. It seems like a perfect use for the ovus {} object, if it
gets hollowed out with a rounded cone first. Then they'd all nest together.
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Attachments:
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Preview of image 'ammonitemarble.png'
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From: Paolo Gibellini
Subject: Re: Upgrading POV-Ray's include files#1:granites.inc-->granites21.inc
Date: 26 Apr 2021 09:10:13
Message: <6086bbb5@news.povray.org>
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Bald Eagle wrote on 23/04/2021 23:03:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>
>> I should have some little and very ancient program which does this too.
>> I need to dig down to the very basements of my backed up files.
>> Otherwise, ShellyLib looks nice too. And your Pita baldeaglensis is a
>> excellent (except for the internal segmentation of course which is a
>> sine qua non for the marble.
>
> I'm thinking of doing the shell and the chambering all in one go with something
> like the attached. It seems like a perfect use for the ovus {} object, if it
> gets hollowed out with a rounded cone first. Then they'd all nest together.
>
A lot of ways to explore.
We can also use fractal patterns maybe.
Paolo
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Attachments:
Download 'texture_20210426_86.png' (313 KB)
Download 'texture_20210426_83.png' (347 KB)
Preview of image 'texture_20210426_86.png'
Preview of image 'texture_20210426_83.png'
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From: Thomas de Groot
Subject: Re: Upgrading POV-Ray's include files#1:granites.inc-->granites21.inc
Date: 26 Apr 2021 10:50:19
Message: <6086d32b$1@news.povray.org>
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Op 26-4-2021 om 15:10 schreef Paolo Gibellini:
> Bald Eagle wrote on 23/04/2021 23:03:
>> Thomas de Groot <tho### [at] degrootorg> wrote:
>>
>>> I should have some little and very ancient program which does this too.
>>> I need to dig down to the very basements of my backed up files.
>>> Otherwise, ShellyLib looks nice too. And your Pita baldeaglensis is a
>>> excellent (except for the internal segmentation of course which is a
>>> sine qua non for the marble.
>>
>> I'm thinking of doing the shell and the chambering all in one go with
>> something
>> object, if it
>> together.
>>
>
> A lot of ways to explore.
> We can also use fractal patterns maybe.
>
> Paolo
Yes indeed, and especially the chamber sutures of some ammonites are
fractals like those you show here!
--
Thomas
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Paolo Gibellini <p.g### [at] gmailcom> wrote:
> A lot of ways to explore.
> We can also use fractal patterns maybe.
Those came out beautifully!
With a more glassy material (agate?) those would make amzing final renders on
their own :)
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From: Thomas de Groot
Subject: Re: Upgrading POV-Ray's include files#1:granites.inc-->granites21.inc
Date: 27 Apr 2021 02:39:57
Message: <6087b1bd$1@news.povray.org>
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Op 26/04/2021 om 21:18 schreef Bald Eagle:
> Paolo Gibellini <p.g### [at] gmailcom> wrote:
>
>> A lot of ways to explore.
>> We can also use fractal patterns maybe.
>
> Those came out beautifully!
>
> With a more glassy material (agate?) those would make amzing final renders on
> their own :)
>
Agreed! What are you waiting for, Paolo!? ;-)
--
Thomas
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From: Paolo Gibellini
Subject: Re: Upgrading POV-Ray's include files#1:granites.inc-->granites21.inc
Date: 28 Apr 2021 08:35:48
Message: <608956a4@news.povray.org>
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Thomas de Groot wrote on 27/04/2021 08:39:
> Op 26/04/2021 om 21:18 schreef Bald Eagle:
>> With a more glassy material (agate?) those would make amzing final
>> renders on
>>
>
> Agreed! What are you waiting for, Paolo!? ;-)
>
Ugh... a first try.
Paolo
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Attachments:
Download 'texture_20210428_33.png' (324 KB)
Preview of image 'texture_20210428_33.png'
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From: Thomas de Groot
Subject: Re: Upgrading POV-Ray's include files#1:granites.inc-->granites21.inc
Date: 28 Apr 2021 10:58:59
Message: <60897833$1@news.povray.org>
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Op 28-4-2021 om 14:35 schreef Paolo Gibellini:
>
> Ugh... a first try.
>
Aaah... yes, I can imagine a 'marble' table top with such a texture,
probably as an artificial stone but with such an intriguing/hypnotic
texture. I like your colour choices btw; they work extremely well
indeed. I am not entirely certain about the normal though.
--
Thomas
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