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#version Unofficial MegaPov 0.7;
global_settings {
max_trace_level 15
ini_option "+w400 +h400"
photons {count 200000 autostop 0}}
camera { location <-2,3,-3> right x look_at 0 }
light_source
{ <4,5,-5> rgb 2.5
fade_distance 5 fade_power 2
area_light x,y,5,5 adaptive 0 jitter orient
}
light_source {
<0,3.5,5> rgb <60/255,60/255,90/255>*2.5
fade_distance 5 fade_power 3
area_light x,y,5,5 adaptive 0 jitter orient
}
sky_sphere { pigment {rgb <.6,.8,1>}}
plane
{ y,0
pigment { rgb 1 }
finish { ambient 0 diffuse 0.5 specular .4 roughness .01 reflection .2 }
}
isosurface
{ function
{ sqrt(sqr(sqrt(sqr(x)+sqr(z))-1.5)+sqr(y))-(.3+.2*sin(8*atan2(x,z))) }
contained_by { box { -<2,.5,2>,<2,.5,2> } }
method 2 max_gradient 2.41 accuracy 10^-6 hollow /* you can reduce the
accurracy to 10^-2 to make things work really faster!*/
pigment { rgbf <.95,.95,.95,.98>}
finish { ambient 0 diffuse 0.0 specular 1 roughness 0.005 conserve_energy
reflection_type 1}
interior { ior 1.67 media { method 3 absorption 2.8 density{ wrinkles
color_map {[0 rgb 1-<1,.7,.7>][.33 rgb 1-<.7,1,.7>][.66 rgb 1-<.7,.7,1>]}
scale .6}}}
translate .5*y
scale .7 photons {target reflection on refraction on}}
// enjoy! JRG
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