/* quote.pov - demo DB's MOP font */ #version 3.8; global_settings {assumed_gamma 1} #declare auth_ = "\"Aeschylus\""; #declare t1_ = "In war,"; #declare t2_ = "truth is the first casualty."; // TODO texture_ add when declaring 's?_'. #include "mopfont.inc" #declare MOP_Gap = .14; #declare MOP_Space = .65; #declare MOP_FontRadius = .0625; #declare MOP_UseFrenchQuoteMarks = no; CreateMOP_TextObject(t1_,MOP_Gap,MOP_Space,MOP_FontRadius) #declare s1_ = object {MOP_TextObject}; #declare w1_ = MOP_TextObjectWidth; CreateMOP_TextObject(t2_,MOP_Gap,MOP_Space,MOP_FontRadius) #declare s2_ = object {MOP_TextObject}; #declare w2_ = MOP_TextObjectWidth; CreateMOP_TextObject(auth_,MOP_Gap,MOP_Space,MOP_FontRadius) #declare s3_ = object {MOP_TextObject}; #declare w3_ = MOP_TextObjectWidth; light_source {<-1,1,-1> * 1e3 color srgb 1 parallel} light_source {<1,1,-1> * 1e3 color srgb 1 parallel} object {s1_ translate <-(w1_/2),2,0>} object {s2_ translate <-(w2_/2),0,0>} object {s3_ translate <-(w3_/2),-3.0,0> scale .85} camera { location <0,0,-15> right x * (16/9) up y angle 75 look_at <0,0,0> }