// Persistence of Vision Ray Tracer Scene Description File // File: ?.pov // Vers: 3.1 // Desc: Basic Scene Example // Date: mm/dd/yy // Auth: ?[esp] // #version 3.1; #include "colors.inc" global_settings { assumed_gamma 1.0 max_trace_level 10 } // ---------------------------------------- camera { location <0,0,0> translate <30, -50, 0> look_at <-35,-32,-35> } light_source { 0*x // light's position (translated below) color rgb 1 // light's color translate <3000, -3000, 0> } sphere{<0,0,0>,2000 texture { agate texture_map{ [0 pigment { color rgb <0,0,0.5>} finish { ambient 0.2 diffuse 0.1 } normal { bumps 1 scale .01}] [0.45 pigment { color rgb <0,0,0.5>} finish { ambient 0.2 diffuse 0.1 }] [0.5 pigment { color rgb <0.52,0.32,0.16>} finish { ambient 0.2 diffuse 0.1 }] [0.56 pigment { color rgb <0.52,0.32,0.16>} finish { ambient 0.1 diffuse 0.1 }] [0.7 pigment { granite color_map { [0 color rgb <0.12,0.32,0.16>] [0.5 color rgb <0.12,0.32,0.16>] [1 color rgb <0.42,0.22,0.16>] } turbulence 0.5 scale 0.5 } finish { ambient 0.1 diffuse 0.1 } ] } turbulence 0.3 scale 200 } rotate 40*x translate <-300,-1600,-1300> } #declare cloudy = pigment { granite color_map{ [0 color rgb 1 ] [0.3 color rgb 1 ] [0.4 color rgb .3] [0.7 color rgb .3] [0.75 color rgb 1] } } sphere{<0,0,0>,2008 texture { pigment { granite pigment_map{ [0 color rgbt 1 ] [0.6 color rgbt 1 ] [0.7 cloudy scale 0.1] } turbulence 0.9 scale 90 } finish { ambient 0.3 diffuse 0.5 } } rotate 90*x translate <-300,-1600,-1300> } /* sphere{<0,0,0>,2003 texture { pigment { granite pigment_map{ [0 color rgbt 1 ] [0.6 cloudy scale 0.2] } turbulence 0.9 scale 150 } finish { ambient 0.3 diffuse 0.5 } } rotate -90*y translate <-300,-1600,-1300> } */ sphere{<0,0,0>,2004 texture { pigment { granite pigment_map{ [0 color rgbt 1 ] [0.7 cloudy scale 0.1] } turbulence 0.8 scale 60 } finish { ambient 0.3 diffuse 0.5 } } rotate -90*z translate <-300,-1600,-1300> } sphere{<0,0,0>,1 pigment{ color rgbt <1,1,1,1> } hollow interior { media { // atmospheric media sample intervals 10 emission 0.75 density{ spherical color_map { [0 rgb <0,0,0>] [1 rgb <0.1,0.1,0.5>] } } samples 1, 10 confidence 0.9999 variance 1/1000 ratio 0.9 } } scale 2035 translate <-300,-1600,-1300> } /* // COMMON GALAXY OPTIONS #declare galaxy_colour1 = < 1.3, 1.2, .8> ; #declare galaxy_colour2 = < 1, .5, .3 > ; #declare galaxy_rotate = < 0, 0, 0> ; // GALAXY BACKGROUND #declare galaxy_bgstars = 1; #declare galaxy_bgnebula = off; #declare galaxy_nebula_sphere = off; //#include "GALAXY.BG" */ #declare star_count = 10000; #declare star_scale = 0.5; #include "GALAXY.SF" #declare star_count = 10000; #declare star_scale = 0.4; #include "GALAXY.SF"